HollowDescent
A turn-based roguelike where nothing moves until you do. Twelve floors, three guardians, one life.
Every step is a turn.
Monsters move when you move and wait when you wait. Think as long as you like.
Stop scrolling. Everything down here is waiting for you.
"I held this gate for nine hundred years. I will hold it nine hundred more."Bone Warden, Keeper of the First Gate
Ten classes.
Four to start. Five more earned in the Ossuary. One you will have to find.
Warrior
Rogue
Mage
Ranger
Berserker
Necromancer
Templar
Alchemist
Druid
???
No two descents match.
Every floor is built fresh. Sixteen biomes, from the Flooded Crypt to the Glass Dunes, and open-air floors under skies that shouldn't exist.
"Hush now, little fly. Mother is here."Hollow Matron, Mother of the Deep Webs
Eleven rarities deep.
- Common
- Rare
- Epic
- Legendary
- Unique
- Set
- Mythic
- Ascended
- Celestial
- Primordial
- Eternal
Twenty-six uniques never drop by chance. They sleep in reliquaries, and something always guards them.
"Twelve floors of corpses, and you crawled over every one to reach me. I am almost flattered."Ember Drake, the Fire at the Bottom of the World
The Drake's fire gutters, flares once, and goes out.
The mountain is not a mountain.
Below the bottom of the world, the Abyss keeps going. Everything down there is stronger, and so is the loot.